How to…

Make your ARG more realistic: Refer/embed [to] real places Refer/talk about [to] real activities Start a website they can access freely Start a website that requires a key/clue to access it Get a good artist to design your logo and webpages Suggest a website where they can discuss the ARG privately Set-up dropboxes/places all over […]

How to be a successful PM

Successful Puppet Masters have 3 things in common: Patience Time Imagination Patience has to exercised when no one seems to be getting your clues. Clues are arguably the crux of the matter where ARGs are concerned. If nobody’s getting it you can have an NPC guide the player(s). That’s when a “neutral” [Out Of Game] […]

Johnn Four’s Tips for Secrets

Watch Your Trigger Never assume a secret is revealed at a specific time. A good test for this is answering the following two questions: If the players figure this secret out directly, does it ruin the plot? If my players never figure out the secret, does it ruin the plot? Note that those two plots […]

Johnn Four – Better Secrets

4 Tips For Better Secrets Hi Johnn, One thing about secrets I noticed is players can discover them easily or just miss the point. Therefore, I would advise a few other tips as well: Watch Your Trigger Never assume a secret is revealed at a specific time. A good test for this is answering the […]

Tips For Building An ARG

You might like to base it on a book (or movie) that you’ve seen, or base it from your own personal experiences (for example, I could base it on my Peace Corps experiences). Basically, any idea that you have that intrigues you could be fodder for an ARG. Be sure there is something to please […]